PlayStation revealed that accessibility tags will be added to PS5 consoles around the world this week.
Over at the PlayStation Blog, senior VP of Platform Experience gave more details about the feature will work. Accessibility Tags allow developers to give details about various accessibility features that their games support. By pressing the triangle button at a game’s hub a list on the PlayStation Store, a list of supported accessibility features will be shown.
There are more than 50 tags spread across six categories, including:
Visual accessibility: Text size, color alternatives, audio cues, and directional audio indicators.Audio: Volume controls, screen readers, and visual cue alternatives.Subtitle and caption options: Subtitle size, clear captions, and large captions.Control options: Button remapping, thumbstick sensitivity, and ability to adjust button hold, rapid button presses, or motion control.Gameplay options: Difficulty settings, skippable puzzles, simplified quick-time events, and game speed.Online communication options: Text and voice chat transcription and ping communication.
If a game on the PlayStation Store has both PS5 and PS4 versions, then users can compare the tags for both of them. First-party PlayStation games will receive tags first, including titles such as Ghost of Tsushima, God of War Ragnarok, and Returnal. The tags will roll out over the coming weeks and months.
Sony has been an advocate for accessibility, pushing initiatives to add accessibility options to games like The Last of Us Part 1 and creating a customizable accessibility controller called Project Leonardo.
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