Microsoft Flight Simulator’s third sim update is out now, bringing with it a handful of new features as well as a huge list of tweaks, fixes and changes. Unlike the game’s world updates, which finesse the geography of certain countries, the sim updates focus entirely on the aircraft, cockpits, and how they fly.
In terms of new content, the third sim update has added FSX legacy liveries for fans of 2006’s Flight Simulator X. These liveries are available on select planes including the Kenmore, Emerald Gold, Global Freightways, Orbit, Pacifica, and World Travel. The new update also adds a nice little visual bump in the form of aircraft contrails, though these aren’t compatible with AI or multiplayer mode yet.
A new customization feature is designed for people who want to simulate real-world aircraft as accurately as possible. The new menu will allow players to “perfectly match specific real world aircraft,” with the ability to change factors such as empty center of gravity position, fuselage wear, and maximum angle limits.
The rest of the changes in the 126.96.36.199 update are tweaks, balances, and fixes, designed to make sure all the aircraft in the game perform as close as possible to their real-life counterparts. A number of VR-related fixes are also included in the update, after global VR compatibility was introduced to the flight sim at the end of last year.
Microsoft Flight Simulator is due to release on the Xbox Series X/S in summer this year, though a specific release date still hasn’t been announced. Players who are already enjoying the sim on PC can look forward to more updates improving both the flying mechanics and the details in the world.
Here’s the full list of patch notes for the 188.8.131.52 update:
NEW CONTENTFSX legacy liveries available on appropriate planes : Kenmore, Emerald Gold, Global Freightways, Orbit, Pacifica and World TravelContrails are now displayed on the player’s aircraft (MP and AI are not supported yet)New customization menu in the World map to further adjust the aircraft to perfectly match specific real world aircraft. The changes only affects the next flight and they are not persistent. Empty CG position: We can now have a different empty CG position, just like real world aircraft that all may have slightly different empty balance.Wear: We can now increase the wear of the fuselage to get a slightly higher parasitic drag and simulate older aircraft.Control surface limits: We can now adjust the maximum angle limits for elevator, rudder and aileron control surfaces to simulate the slight difference that may exist between different real aircraft. Check Type Certificate Data Sheet (TCDS) Information for real world aircraft control surface angle limit variation tolerance.PERFORMANCE AND STABILITYFixed various crashes across the titleFixed a specific crash while using the manual cacheNAVIGATIONLatest AIRAC cycle has been integrated and is now availablePLANESAUTOPILOT / FMS:Corrected an issue which prevented the VS Wheel from working in FLC mode on the Cessna Citation LongitudeDisabled the autopilot which was incorrectly set as available on the JMB VL-3Corrected an issue preventing the use of the VS Wheel to control the pitch on some planesCorrected an issue with the VS Knob not properly responding to commands on the Airbus A320neoPrevented the autopilot from being polluted by incorrect data when exiting slew modeVOR/ADF Feature implementedVOR/ADF – Airbus A320neo FMA AdaptabilityFixed General Aviation planes displaying FMS instead of GPSG3000 – Fixed FlightPhase & NavSource display not showing properlyFix roll hold mode behaving like wing levelerRemoving auto alignment of localizers with the runway when the heading given by the localizer and the heading of the runway are too differentAdd TRK/FPA features to Airbus A320neoBoeing 747-8 Intercontinental : LNAV and VNAV does no longer engage automatically when activating the Autopilot.DISPLAYS:Boeing 787-10 Dreamliner – Enhanced HUD ProjectionAirliners – Speed Trend arrow is now more reactive and accurateFixed some bearings indicated outside of the 0-360 range in Garmin instrumentsFixed a bug in GNS430 and GNS530 where the cursor did no automatically jump to “Activate” in Direct-to page on validation of the entered ident when there is no ident duplicateAdded airport ident and ILS runway name in GNS530 when tuning nav radio to a localizerFixed flight director roll not working when autopilot is not activatedAdded wind display in G3X Touch in PFD or Splitted modeAdded possibility to adjust brightness level in G3X TouchAdded possibility to adjust brightness level in G3000Fixed issue in FLT files that lead to flight plan not being loaded in instrumentsFixing the display of LDA approaches which were wrongly aligned to the runway at the end of their pathENGINES:Fixed Beechcraft Baron G58 incorrectly having automixture enabledCorrected an issue causing the AutoStart sequence of the Boeing 747-8 Intercontinental to activate the batteries later than expectedRe-enabled the STARTERX SET keys which used to throw an error and toggle the starter. They now correctly set the starter to ON or OFFCorrected an issue causing the starter to affect the plane’s rpm excessively when the piston_power_scalar of the plane is >1Corrected an issue which would prevent the engine from ever shutting down while in unlimited fuel mode.Beechcraft Baron G58 engines adjustmentBeechcraft Bonanza G36 engine idle RPM adjustmentCOCKPIT INTERACTION:Corrected a number of minor XML errorsImproved the behavior of knobs that repeatedly send an action to prevent it from sending multiple events at onceCorrected the fact that the Avionics switch of the Pipistrel Virus SW121 was off when starting in cruiseEnabled the THRT Knob on the ATC Panel of the Airbus A320neoEnabled the option to push the backup baro knob of the Boeing 747-8 Intercontinental to set it in Standard Altitude modeMade the copilot’s HUD interactable on the Boeing 787-10 DreamlinerEnabled the clock’s buttons on the Boeing 787-10 DreamlinerJMB VL-3 Propeller Instrument FixFixed Mouse Events not handled correctly on Tactile ScreensAS3X Touch – Removed com active ident displayCessna Citation CJ4 – Fixed default VT SpeedBoeing 787-10 Dreamliner – Fixed ND interaction ModelFixed the “COM RECEIVE ALL” simvar always returning false on planes without a configured COM 3, leading to problems with some third party contentBeechcraft King Air 350i – Baro knobs have been addedCONTROL SURFACE:Corrected Flaperon animation on Boeing 787-10 Dreamliner which was incorrect in the air.Corrected an issue preventing the autobrakes of the Airbus A320neo from enabling on the Fungal mission.Fixed Beechcraft Baron G58 inoperative rudder trimLIGHTING:Corrected some emissive elements staying active when they should be off on the Boeing 787-10 Dreamliner.Corrected some emissive elements staying active when they should be off on the Boeing 747-8 Intercontinental.Corrected some emissive elements staying active when they should be off on the Airbus A320neo.CHECKLIST:“Mixture: Lean for Altitude” checkpoint can now be auto completed without issuesAdded a Brake Release checkpoint to the Aviat Pitts Special S2S checklistThe Checklist entry “Mixture : Rich below 3000 feet” is now correctly displayed as such instead of “300 feet”Engine should now start without struggle and auto completion of the “Starting procedure” on the Aviat Pitts Special S2S should now workCorrected issue on the Cessna 172 Skyhawk’s checklist which prevented the copilot from correctly executing the “Set Transponder to Alt” stepCorrected Issue on piston planes checklists which prevent the steps relating to setting the right mixture from correctly executingCorrected issue on the Beechcraft Baron G58 which caused the copilot to not keep the starter active long enough to reach a combustion when auto-completing the checklistCorrected issue on the Boeing 747-8 Intercontinental’s checklist which caused the step to activate all fuel pumps to not properly validate on some airportsMISC:External HUD – Fixed AP Ref speed/altitude not always displayed3rd View HUD – Fixed HSI not showing approach course if approach is armed3rd View HUD – Fixed Trim & Flaps displayFixed crash when using a plane with an incorrectly setup FuelSystem.Fuel pressure gauges should now display correct pressure level indicationsFix crash when teleporting to approachFixed external HUD not updating at correct framerateVIRTUAL REALITYA ‘No binding’ icon is displayed when no control is assigned to a VR actionIf there are no controls assigned to the camera re-center, then the player cannot switch to VR and they are asked to assign a command to this actionPlayers can now access to the controls menu directly from the VR Mode pageHOTAS are now specified in the VR bindings (VR Mode page)VR is now functional when HDR is enabledThe panel reset feature is now functional in VRA dark background is displayed when opening a menu in the cockpitWhen a toolbar menu is opaque, it will now hide properly menus that are positioned behind itLabels are now properly displayed in the VFR mapVarious fixes on the toolbar and the panels displayThe mouse cursor is now properly positioned in VR on the Cub Crafter X Cub instrument panelCockpit handles should not teleport anymore when clicked and draggedIt is now possible to switch the throttle to CutOff position in the Daher TBM 930The Flap control in the Cessna 172 Skyhawk G1000 doesn’t return to fully retracted position when interacting with it with the mouseATCIn case there is an ASOS/ATIS and Center/Departure/Approach agent on the same frequency in the same area, the ATIS/ASOS will not air its message if the player has been handed off to the Center/Departure/Approach agent to prevent the ATC flow from being stuckAdd leading zero for runway numbers in ATC communications when necessaryFix ATC agent pronouncing letter by letter airports names during communication with the playerFix ATC agent attributing cruise altitude instead of proper approach altitude when the first waypoint of the approach do not hold altitude informationWEATHERWind panel UI update for wind and gusts settingsWORLD MAPProperly set runway when setting approach in the World MapChanging behavior of Precision Marking field in Scenery Editor to allow for the marking to be displayed in case of short runwaysDisplaying all waypoints from data on the World Map and changing zoom scores to compensate for the amount of new pointsFixing behavior of World Map which was attributing closed runway over opened runway under certain conditionsWORLDFix outline against clouds and object in game introduced in the previous updateLights should no longer be too dark under mountain shadow with low quality settingTaxi sign lights size has been tweakedSDK/DEVMODEDOCUMENTATION:Revamped documentation website now live on https://docs.flightsimulator.comAdded Sample for AirtportServicesThe left gauge in the MouseAircraft sample has been reworked to provide clearer information.SCENERY EDITOR:Trimmed leading spaces in package titleFixed a bug that would not update the Scene list when adding an object while having no object selectedFixed an issue to avoid unwanted airport modificationFixed a crash when hiding all TaxiwayPoints of an AirportWEBASSEMBLY:Fixed GDI+ StringFormat conversion to NanoVG alignmentFixed potential vulnerabilities in the WASI layerTweaked our system to avoid hampering module debugging with recurring exceptions.SIMCONNECT:Load and Save Flight using the FlowFlightManager.KNOWN ISSUESThrottle mapping reversed for the Thrustmaster HOTAS WarthogBeechcraft King Air 350i does not change pitch with VS wheel when Autopilot is enabledin rare occasions, Aircraft screens might not initialize correctly upon loading a flight. Please restart the flight to fix the issue.The plane continually loses altitude causing it to crash after loading into the Attitudes & Instruments Training Flight
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