Bloodborne is one of the PS4’s most important games for many players, and there’s been a lot of speculation on how it might be improved on PS5, as many titles will be. We can now confirm that–at launch, at least–the title does not receive a significant framerate improvement. However, some other titles made by developer FromSoftware are in better shape.
Lance McDonald, a modder whose work with From Software games is quite prolific (see, for instance, his restoration of cut Sekiro content) has been testing From Software’s games on PS5, and has found that Bloodborne is, sadly, still locked to 30fps. “Bloodborne is still 30fps with bad frame pacing,” he confirms.
On the other hand, Sekiro and Dark Souls III both have improved framerates. McDonald has confirmed in a tweet that both games run at 60fps on the next-generation Sony system. Both of these games were released by FromSoftware after Bloodborne.
Okay, embargo is up and I’m allowed to talk about PlayStation 5 back compat now. All I have to say is Sekiro is 60fps, Dark Souks 3 is 60fps (it’s locked at 30 on Xbox Series X, rip), and Bloodborne is still 30fps with bad frame pacing. ✌️
— Lance McDonald (@manfightdragon) November 6, 2020
Dark Souls III and Sekiro were both locked to 30fps on a base PS4, and uncapped on PS4 Pro–but they did not hit 60fps. In our own experience, Sekiro also hits 60fps on Xbox Series X.
McDonald has previously made his own 60fps patch for the game–and it remains a possibility that the Sony-published game will still be patched in the future to take advantage of the new hardware.
One of the major PS5 launch titles in a remake of an older title in the From Software catalog. Demon’s Souls started the “Souls” series on PS3, and now it has been remade for the next-generation. It will be available alongside the PS5 on November 12.
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